![]() Game content is created using the game's own scripting language C4Script, and is developed simultaneously with the game engine. The game is available on Windows, Linux and Mac OS X, and can be compiled on FreeBSD. The game engine is programmed in C++ and is cross-platform. The source code and game content were first hosted using a Mercurial repository, but now uses a Git repository. The website was founded at the same time, acting as a portal for both development and players. OpenClonk development began with the release of the source code of Clonk Rage in February 2009 and a later release under the ISC license in May 2009.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |